z_mirror/ChangeInserterDropLane
git clone https://git.raiguard.me/z_mirror/ChangeInserterDropLane
6f0de6c
cheater
1player =game . simulation . create_test_player ( { name ="fufucuddlypoops" } ) 2player . teleport ( { - 7 , 2 } ) 3game . simulation . camera_alt_info =true 4game . simulation . camera_player =player 5game . simulation . camera_player_cursor_position ={ - 7 , 1.5 } 6 7step_0 =function () 8start_tick =game . tick 9script . on_nth_tick ( 1 , function () 10if game . tick - start_tick > 60 then 11step_1 () 12end 13end ) 14end 15 16step_1 =function () 17target_cursor_position ={ - 4.5 , - 1.5 } 18script . on_nth_tick ( 1 , function () 19local finished =game . simulation . move_cursor ( { position =target_cursor_position } ) 20if finished then 21step_2 () 22end 23end ) 24end 25 26step_2 =function () 27start_tick =game . tick 28script . on_nth_tick ( 1 , function () 29if game . tick - start_tick > 15 then 30remote . call ( "ChangeInserterDropLane_simulation" , "change_selected_lane" , player ) 31step_3 () 32end 33end ) 34end 35 36step_3 =function () 37start_tick =game . tick 38script . on_nth_tick ( 1 , function () 39if game . tick - start_tick > 15 then 40step_4 () 41end 42end ) 43end 44 45step_4 =function () 46target_cursor_position ={ - 1.5 , - 1.5 } 47script . on_nth_tick ( 1 , function () 48local finished =game . simulation . move_cursor ( { position =target_cursor_position } ) 49if finished then 50step_5 () 51end 52end ) 53end 54 55step_5 =function () 56start_tick =game . tick 57script . on_nth_tick ( 1 , function () 58if game . tick - start_tick > 15 then 59remote . call ( "ChangeInserterDropLane_simulation" , "change_selected_lane" , player ) 60step_6 () 61end 62end ) 63end 64 65step_6 =function () 66start_tick =game . tick 67script . on_nth_tick ( 1 , function () 68if game . tick - start_tick > 15 then 69step_7 () 70end 71end ) 72end 73 74step_7 =function () 75target_cursor_position ={ - 7 , 1.5 } 76script . on_nth_tick ( 1 , function () 77local finished =game . simulation . move_cursor ( { position =target_cursor_position } ) 78if finished then 79step_8 () 80end 81end ) 82end 83 84step_8 =function () 85start_tick =game . tick 86script . on_nth_tick ( 1 , function () 87if game . tick - start_tick > 240 then 88step_0 () 89end 90end ) 91end 92 93step_0 ()