game.simulation.camera_position = { 0, 0.5 } game.surfaces[1].create_entities_from_blueprint_string({ string = "0eNq9l+1yoyAUhu+F39iRDxVyK51OhxiSsmvQAew228m9L6aNqd1jgpmd9RciPrzAOS/wjtZNrztnbECrd2Tq1nq0enxH3uysaoY6q/YarVBwyvqudSFb6yagI0bGbvQbWpHjE0baBhOM/vj39HJ4tv1+rV1sgM8M3699UMG0FmHUtd6cirGPiBGixOiAVpQcj/gvBk1jyOoKg40M3eg6OFNn2mq3O2Rx9NptVa3/RsqcnZEYbYyLP54+kqho3W+32j178ztCST4+QN88Sb/MxRX9xcgwdmts/JR1pgM1y4fiA5Q/FBCqHFEDIQtttnNtbzdXWQRmVamyhBhRPKLw2P7Z6xCM3fkv4fai1esha00zcLSrY6dqp0/BFPQ+1qjQu/hOI3HfboZfVMgarXyMTUCluENl8d9VyuR1ETKfTuYkNgE0ye9hF2lssoDNZ3VzCE3vQRdJ6IshdP2+g4DlEqU8FZem7pLum74Og0epn1C8yk/PSGGWEyaU7Xk6rJoKrHv3CpoRBZFwIIkp0+9V01xhlrAlEXmPv5Xfl0VAG1GebiTiTJawTEqmo9VvL6r3AfSkD5BImENKp9Q47LjJzeYMWUBmC8hjKInboUT5FByyH72t5/ZIeuZCpGKRRL5g8OWN9P4SSbC0Kj0oCfsaOgnixC1xhM7wwPVYkD+knJUKoVly/khS3cgftuxkyXIQQhOTUJL8GoYl2vVnKjOaMFd8udcwdvPQUrt+o//hoYUVdxjO9/GDYc3KOwwnaWa/7V1Na3fzZ/8k4iUDbWszp+Mc2mxuly3TufLmli2SYTxf4LNknE6IRJaszKf5AGser46/YsVwb3wkuMAUF0/4VIrJPRRjBeaxFBuaGJ2xv8uFFaNX7fwJVZRUcikLTvOq4uXx+AdRwNKG", position = { -3, -1 }, })