z_mirror/FluidMustFlow

git clone https://git.raiguard.me/z_mirror/FluidMustFlow

compilatronchore: Move to version 1.5.26dda607

trunk
12.9 KiB287 linesraw
1---------------------------------------------------------------------------------------------------
2Version: 1.5.2
3Date: ????
4  Changes:
5---------------------------------------------------------------------------------------------------
6Version: 1.5.1
7Date: 2026-10-07
8  Bugfixes:
9    - Fixed that ducts with non-normal quality would not be merged. (#54)
10    - Fixed alignment of east-facing underground duct shadow. (#53)
11---------------------------------------------------------------------------------------------------
12Version: 1.5.0
13Date: 2026-06-25
14  Changes:
15    - Updated to Factorio 2.1.
16---------------------------------------------------------------------------------------------------
17Version: 1.4.4
18Date: 2025-09-22
19  Bugfixes:
20    - Fixed a crash when loading with Space Exploration with duct auto-join disabled. (#43)
21    - Fixed a graphical glitch with the duct intake and duct exhaust on Factorio 2.0.65 and above. (#44)
22---------------------------------------------------------------------------------------------------
23Version: 1.4.3
24Date: 2025-06-06
25  Bugfixes:
26    - Fixed a crash when loading with bob's mods. (#40, #41)
27---------------------------------------------------------------------------------------------------
28Version: 1.4.2
29Date: 2024-12-15
30  Changes:
31    - Moved ducts to a dedicated item subgroup. (#32)
32    - Updated lighting on sprites to blend in better with other Factorio entities. (#36)
33    - Updated technology icon. (#36)
34  Bugfixes:
35    - Fixed that duct and long duct items were visible in remote view when auto-join was disabled. (#34)
36    - Fixed that ducts would not freeze. (#33)
37    - Fixed that ducts would not join when frozen.
38---------------------------------------------------------------------------------------------------
39Version: 1.4.1
40Date: 2024-12-05
41  Bugfixes:
42    - Fixed an error when disabling the duct auto-join setting. (#29)
43---------------------------------------------------------------------------------------------------
44Version: 1.4.0
45Date: 2024-10-30
46  Features:
47    - Ducts have a max pipeline extent of 1 kilometer.
48  Changes:
49    - Updated to Factorio 2.0.
50    - Updated several internal names to match the display names.
51  Balancing:
52    - Reduced duct volume by 4x.
53    - Reduced pumping speeds by 10x.
54---------------------------------------------------------------------------------------------------
55Version: 1.3.5
56Date: 2023-05-09
57  Bugfixes:
58    - Fixed end points simulation blueprint corruption
59---------------------------------------------------------------------------------------------------
60Version: 1.3.4
61Date: 2023-05-09
62  Bugfixes:
63    - Fixed messy duct collision boxes causing buildability issues (#14)
64---------------------------------------------------------------------------------------------------
65Version: 1.3.3
66Date: 2023-05-08
67  Bugfixes:
68    - Fixed that underground pipes could connect to ducts in certain situations (#13)
69    - Fixed that underground ducts would not connect if regular ducts were placed between them (#6)
70---------------------------------------------------------------------------------------------------
71Version: 1.3.2
72Date: 2023-04-29
73  Changes:
74    - Removed blue fluidbox arrows from ducts (#11)
75---------------------------------------------------------------------------------------------------
76Version: 1.3.1
77Date: 2022-03-12
78  Compatibility:
79    - [Space Exploration] Moved duct items to the pipe subgroup (#5)
80---------------------------------------------------------------------------------------------------
81Version: 1.3.0
82Date: 2022-01-03
83  Features:
84    - Added tips and tricks with simulations
85    - Ducts can be connected to the circuit network to read their contents
86  Changes:
87    - Connecting regular pipes directly to ducts is now entirely impossible, and the setting has been removed
88    - Improved circuit connector positioning
89    - Placing regular or long duct ghosts will no longer replace them with small ducts - bots will place the larger ducts directly
90    - Removed base area and health multiplier options
91    - Rewrote duct auto-join logic to improve performance and reliability
92    - Significantly increased duct throughput - transfer rate can now reliably reach 72,000 fluid/sec
93  Bugfixes:
94    - Fixed that ducts placed out of line with intakes and exhausts would still connect
95---------------------------------------------------------------------------------------------------
96Version: 1.2.16
97Date: 2020-12-25
98  Features:
99    - Added compatibility to Industrial Revolution 2
100---------------------------------------------------------------------------------------------------
101Version: 1.2.15
102Date: 2020-12-19
103  Bugfixes:
104    - Fixed that rotating ghost ducts in jumps of two will make some of them change direction.
105    - Fixed possible non recoverable error/crash with auto-join.
106---------------------------------------------------------------------------------------------------
107Version: 1.2.14
108Date: 2020-12-19
109  Changes:
110    - Reduced duct fluid sound volume.
111  Bugfixes:
112    - Fixed that underground duct distance was shortened by 2.
113---------------------------------------------------------------------------------------------------
114Version: 1.2.13
115Date: 2020-12-18
116  Bugfixes:
117    - Fixed crash with squeak through mod in the version 1.2.12.
118---------------------------------------------------------------------------------------------------
119Version: 1.2.12
120Date: 2020-12-18
121  Bugfixes:
122    - Fixed all problems related to rotating an end point (thanks to MFilippo).
123---------------------------------------------------------------------------------------------------
124Version: 1.2.11
125Date: 2020-12-16
126  Changes:
127    - Optimized switch/rotate entity function, it will not replace an entity if is already oriented correctly.
128  Bugfixes:
129    - Fixed that circuit connections setting was lost on rotating an end point.
130---------------------------------------------------------------------------------------------------
131Version: 1.2.10
132Date: 2020-11-23
133  Changes:
134    - Changed base game version to Factorio 1.1
135---------------------------------------------------------------------------------------------------
136Version: 1.2.9
137Date: 2020-8-16
138  Changes:
139    - Boosted underground ducts throughput.
140---------------------------------------------------------------------------------------------------
141Version: 1.2.8
142Date: 2020-5-5
143  Changes:
144    - Improved apparence of connection points of circuit network on duct parts.
145  Bugfixes:
146    - Fixed that circuit connections will be lost when placing a blueprint (https://mods.factorio.com/mod/FluidMustFlow/discussion/5eb07f896f8119000d30260c).
147---------------------------------------------------------------------------------------------------
148Version: 1.2.7
149Date: 2020-4-24
150  Bugfixes:
151    - Wrong max fluid per segment.
152---------------------------------------------------------------------------------------------------
153Version: 1.2.6
154Date: 2020-4-24
155  Features:
156    - Adjusted the fluid flow coherently with how Factorio manage the fluid height.
157  Bugfixes:
158    - Fix crash introduced in the previous update.
159---------------------------------------------------------------------------------------------------
160Version: 1.2.5
161Date: 2020-4-24
162  Bugfixes:
163    - Now endpoints will be placed in the correct direction when they are built from other mods.
164---------------------------------------------------------------------------------------------------
165Version: 1.2.4
166Date: 2020-2-2
167  Changes:
168    - Slowed down flying tooltip.
169  Bugfixes:
170    - Improved checking of connection conditions.
171---------------------------------------------------------------------------------------------------
172Version: 1.2.3
173Date: 2020-1-22
174  Bugfixes:
175    - Modified info file to start with 0.18
176---------------------------------------------------------------------------------------------------
177Version: 1.2.2
178Date: 2020-1-5
179  Bugfixes:
180    - Fixed crash bug when attempt to check valid property of entities
181---------------------------------------------------------------------------------------------------
182Version: 1.2.1
183Date: 2019-12-23
184  Bugfixes:
185    - Fixed crash bug in italian locale file.
186---------------------------------------------------------------------------------------------------
187Version: 1.2.0
188Date: 2019-12-23
189  Features:
190    - Added low resolution graphics! Many thanks to iicyan for improvements to mod sprites builder.
191  Changes:
192    - Small improvements to setting variable access.
193---------------------------------------------------------------------------------------------------
194Version: 1.1.1
195Date: 2019-12-10
196  Bugfixes:
197    - Fixed missing validation check on entity rotating event.
198---------------------------------------------------------------------------------------------------
199Version: 1.1.0
200Date: 2019-12-7
201  Features:
202    - Added non-return duct, for avoid many problems of previous mod versions, improve throughput in situations where is not wanted a distributed\balanced fluid network(s).
203    - Improved (maybe is a fixed) item order of ducts.
204    - Rewrited all collision boxes.
205    - Upgrated all icons from 32px to 64px.
206  Changes:
207    - Change the duct constraint control when checking the fluidboxes connected to one duct. Now all duct parts could be connected only with the exact type of fluid ports availables (this mean that end points can no longer be connected to more than one duct part, isn't a problem because from this version can be used the non-return duct).
208  Bugfixes:
209    - Fixed possible desync error.
210    - Fixed possible wrong collision boxes behaviour.
211    - Fixed that on connections error the mod could not give back the right item placed.
212---------------------------------------------------------------------------------------------------
213Version: 1.0.8
214Date: 2019-11-25
215  Bugfixes:
216    - Fixed next upgrates compatibility with other mods.
217---------------------------------------------------------------------------------------------------
218Version: 1.0.7
219Date: 2019-11-25
220  Changes:
221    - Improved compatibility with mods that modify the tech tree.
222    - Improved collision boxes.
223  Bugfixes:
224    - Fixed possible desync error.
225    - Fixed changelog wasn't visible in game.
226---------------------------------------------------------------------------------------------------
227Version: 1.0.6
228Date: 2019-11-20
229  Bugfixes:
230    - Now is possible rotate end points with SHIFT+R (counterclockwise).
231    - Now end points keep circuit connections on rotating.
232    - Fixed that using the auto join option could cause fluid loss if entities to join have fluids.
233    - Fixed that end points don't store energy on rotating.
234---------------------------------------------------------------------------------------------------
235Version: 1.0.5
236Date: 2019-11-14
237  Bugfixes:
238    - Fixed some placing combinations that prevented fluidbox connections, thanks to PyroFire for the help.
239    - Fixed that rotating end point will restore health and calls to functions to set correct entities health only if necessary.
240    - Keeping fluid inside the entity on rotation in a more correct way.
241---------------------------------------------------------------------------------------------------
242Version: 1.0.4
243Date: 2019-11-14
244  Bugfixes:
245    - Solved incompatibility with Squeak Through caused by Squeak Through 1.4.0 update, keeped retro-compatibility.
246---------------------------------------------------------------------------------------------------
247Version: 1.0.3
248Date: 2019-11-7
249  Bugfixes:
250    - Fixed incorrect fluid box connections with Factorio version 0.17.75.
251---------------------------------------------------------------------------------------------------
252Version: 1.0.2
253Date: 2019-6-28
254  Bugfixes:
255    - Minor built event fixes.
256---------------------------------------------------------------------------------------------------
257Version: 1.0.1
258Date: 2019-6-22
259  Changes:
260    - Increased animation speed.
261  Bugfixes:
262    - Possible reset error in sprites-builder.lua.
263---------------------------------------------------------------------------------------------------
264Version: 1.0.0
265Date: 2019-6-18
266  Features:
267    - Animated end points.
268---------------------------------------------------------------------------------------------------
269Version: 0.11.0
270Date: 2019-6-16
271  Features:
272    - Added Russian localization.
273  Changes:
274    - Boosted end points pumping rate to match six output, and update related recipes.
275---------------------------------------------------------------------------------------------------
276Version: 0.10.0
277Date: 2019-6-15
278  Features:
279    - Added French localization! Thanks to Redstylt.
280  Changes:
281    - Improved Italian localization.
282    - Improved English localization.
283---------------------------------------------------------------------------------------------------
284Version: 0.9.0
285Date: 2019-6-14
286  Features:
287    - First release.