z_mirror/MouseOverConstruction

git clone https://git.raiguard.me/z_mirror/MouseOverConstruction

Caleb HeuerAdd data-stage API to mark entities as ignoredc48aa74

insertion
3.3 KiB71 linesraw
1---------------------------------------------------------------------------------------------------
2Version: 2.0.0
3Date: ????
4  Bugfixes:
5    - Fixed that construction would delete rich item data (i.e. health, equipment grid, label). (#12, #23)
6    - Fixed a crash when loading save files from Factorio 1.1. (#25)
7    - Fixed that the shortcut state would reset when mod configuration changed. (#24)
8    - Fixed that constructing pyanodons wind turbines would not consume items. (#10)
9  Compatibility:
10    - Mods can specify `moc_ignore = true` in entity prototypes to have mouse-over construction ignore the entity.
11---------------------------------------------------------------------------------------------------
12Version: 1.3.2
13Date: 2025-02-16
14  Bugfixes:
15    - Fixed a crash when starting a custom scenario. (#18, #22)
16---------------------------------------------------------------------------------------------------
17Version: 1.3.1
18Date: 2024-12-17
19  Bugfixes:
20    - Fixed that the mod required the experimental release of Factorio. (#17)
21    - Fixed the shortcut state getting out of sync on configuration changed.
22---------------------------------------------------------------------------------------------------
23Version: 1.3.0
24Date: 2024-12-17
25  Changes:
26    - Updated to Factorio 2.0.
27---------------------------------------------------------------------------------------------------
28Version: 1.2.1
29Date: 2023-12-20
30  Bugfixes:
31    - Fixed that mouse-over repairing could be performed inside a vehicle. (#7)
32---------------------------------------------------------------------------------------------------
33Version: 1.2.0
34Date: 2022-02-04
35  Features:
36    - Both ends of underground belts will be upgraded when one end is moused over (#2)
37    - Mouse-over construction, upgrading, and deconstruction will be limited to the held entity, if any
38  Bugfixes:
39    - Fixed that mouse-over construction would consume the item even if reviving the ghost failed
40---------------------------------------------------------------------------------------------------
41Version: 1.1.4
42Date: 2020-12-03
43  Bugfixes:
44    - Fixed that mouse-over upgrading didn't take items from your inventory
45---------------------------------------------------------------------------------------------------
46Version: 1.1.3
47Date: 2020-11-24
48  Changes:
49    - Updated to Factorio 1.1
50---------------------------------------------------------------------------------------------------
51Version: 1.1.2
52Date: 2020-11-11
53  Bugfixes:
54    - Fixed a crash when loading a save that had v1.0.0 of the mod
55---------------------------------------------------------------------------------------------------
56Version: 1.1.1
57Date: 2020-11-11
58  Bugfixes:
59    - Fixed that changing the hovered entity while mouse-over repairing would not cancel the repair
60---------------------------------------------------------------------------------------------------
61Version: 1.1.0
62Date: 2020-11-09
63  Features:
64    - Added mouse-over repairing. Repairing will be done only if holding a repair tool.
65  Changes:
66    - All mouse-over events now function when holding a repair tool in addition to when the cursor is empty.
67---------------------------------------------------------------------------------------------------
68Version: 1.0.0
69Date: 2020-10-29
70  Features:
71    - Initial release