z_mirror/MouseOverConstruction

git clone https://git.raiguard.me/z_mirror/MouseOverConstruction

compilatronMove to version 2.1.2b72372a

trunk
4.7 KiB103 linesraw
1---------------------------------------------------------------------------------------------------
2Version: 2.1.2
3Date: ????
4  Changes:
5---------------------------------------------------------------------------------------------------
6Version: 2.1.1
7Date: 2026-07-09
8  Bugfixes:
9    - Fixed a crash when upgrading an underground belt. (#39, #40)
10    - Fixed that some entities would not preserve mirroring upon construction.
11---------------------------------------------------------------------------------------------------
12Version: 2.1.0
13Date: 2026-07-02
14  Changes:
15    - Updated to Factorio 2.1.
16---------------------------------------------------------------------------------------------------
17Version: 2.0.3
18Date: 2025-11-05
19  Bugfixes:
20    - Fixed a crash when a mod removes a just-constructed entity without replacing it with something else. (#31)
21---------------------------------------------------------------------------------------------------
22Version: 2.0.2
23Date: 2025-10-26
24  Bugfixes:
25    - Fixed a crash when upgrading an underground belt. (#29)
26---------------------------------------------------------------------------------------------------
27Version: 2.0.1
28Date: 2025-10-26
29  Bugfixes:
30    - Fixed another crash when loading save files with old versions of the mod.
31    - Fixed that output underground belts would be revived as input belts. (#28)
32---------------------------------------------------------------------------------------------------
33Version: 2.0.0
34Date: 2025-10-23
35  Compatibility:
36    - Mods can specify `moc_ignore = true` in entity prototypes to have mouse-over construction ignore the entity. (#26)
37  Bugfixes:
38    - Fixed that construction would delete rich item data (i.e. health, equipment grid, label). (#12, #23)
39    - Fixed a crash when loading save files from Factorio 1.1. (#25)
40    - Fixed that the shortcut state would reset when mod configuration changed. (#24)
41    - Fixed that constructing pyanodons wind turbines would not consume items. (#10)
42    - Fixed that built entities were not added to building production statistics. (#27)
43---------------------------------------------------------------------------------------------------
44Version: 1.3.2
45Date: 2025-02-16
46  Bugfixes:
47    - Fixed a crash when starting a custom scenario. (#18, #22)
48---------------------------------------------------------------------------------------------------
49Version: 1.3.1
50Date: 2024-12-17
51  Bugfixes:
52    - Fixed that the mod required the experimental release of Factorio. (#17)
53    - Fixed the shortcut state getting out of sync on configuration changed.
54---------------------------------------------------------------------------------------------------
55Version: 1.3.0
56Date: 2024-12-17
57  Changes:
58    - Updated to Factorio 2.0.
59---------------------------------------------------------------------------------------------------
60Version: 1.2.1
61Date: 2023-12-20
62  Bugfixes:
63    - Fixed that mouse-over repairing could be performed inside a vehicle. (#7)
64---------------------------------------------------------------------------------------------------
65Version: 1.2.0
66Date: 2022-02-04
67  Features:
68    - Both ends of underground belts will be upgraded when one end is moused over (#2)
69    - Mouse-over construction, upgrading, and deconstruction will be limited to the held entity, if any
70  Bugfixes:
71    - Fixed that mouse-over construction would consume the item even if reviving the ghost failed
72---------------------------------------------------------------------------------------------------
73Version: 1.1.4
74Date: 2020-12-03
75  Bugfixes:
76    - Fixed that mouse-over upgrading didn't take items from your inventory
77---------------------------------------------------------------------------------------------------
78Version: 1.1.3
79Date: 2020-11-24
80  Changes:
81    - Updated to Factorio 1.1
82---------------------------------------------------------------------------------------------------
83Version: 1.1.2
84Date: 2020-11-11
85  Bugfixes:
86    - Fixed a crash when loading a save that had v1.0.0 of the mod
87---------------------------------------------------------------------------------------------------
88Version: 1.1.1
89Date: 2020-11-11
90  Bugfixes:
91    - Fixed that changing the hovered entity while mouse-over repairing would not cancel the repair
92---------------------------------------------------------------------------------------------------
93Version: 1.1.0
94Date: 2020-11-09
95  Features:
96    - Added mouse-over repairing. Repairing will be done only if holding a repair tool.
97  Changes:
98    - All mouse-over events now function when holding a repair tool in addition to when the cursor is empty.
99---------------------------------------------------------------------------------------------------
100Version: 1.0.0
101Date: 2020-10-29
102  Features:
103    - Initial release