z_mirror/MouseOverConstruction
git clone https://git.raiguard.me/z_mirror/MouseOverConstruction
b72372a
trunk
1--------------------------------------------------------------------------------------------------- 2Version: 2.1.2 3Date: ???? 4 Changes: 5--------------------------------------------------------------------------------------------------- 6Version: 2.1.1 7Date: 2026-07-09 8 Bugfixes: 9 - Fixed a crash when upgrading an underground belt. (#39, #40) 10 - Fixed that some entities would not preserve mirroring upon construction. 11--------------------------------------------------------------------------------------------------- 12Version: 2.1.0 13Date: 2026-07-02 14 Changes: 15 - Updated to Factorio 2.1. 16--------------------------------------------------------------------------------------------------- 17Version: 2.0.3 18Date: 2025-11-05 19 Bugfixes: 20 - Fixed a crash when a mod removes a just-constructed entity without replacing it with something else. (#31) 21--------------------------------------------------------------------------------------------------- 22Version: 2.0.2 23Date: 2025-10-26 24 Bugfixes: 25 - Fixed a crash when upgrading an underground belt. (#29) 26--------------------------------------------------------------------------------------------------- 27Version: 2.0.1 28Date: 2025-10-26 29 Bugfixes: 30 - Fixed another crash when loading save files with old versions of the mod. 31 - Fixed that output underground belts would be revived as input belts. (#28) 32--------------------------------------------------------------------------------------------------- 33Version: 2.0.0 34Date: 2025-10-23 35 Compatibility: 36 - Mods can specify `moc_ignore = true` in entity prototypes to have mouse-over construction ignore the entity. (#26) 37 Bugfixes: 38 - Fixed that construction would delete rich item data (i.e. health, equipment grid, label). (#12, #23) 39 - Fixed a crash when loading save files from Factorio 1.1. (#25) 40 - Fixed that the shortcut state would reset when mod configuration changed. (#24) 41 - Fixed that constructing pyanodons wind turbines would not consume items. (#10) 42 - Fixed that built entities were not added to building production statistics. (#27) 43--------------------------------------------------------------------------------------------------- 44Version: 1.3.2 45Date: 2025-02-16 46 Bugfixes: 47 - Fixed a crash when starting a custom scenario. (#18, #22) 48--------------------------------------------------------------------------------------------------- 49Version: 1.3.1 50Date: 2024-12-17 51 Bugfixes: 52 - Fixed that the mod required the experimental release of Factorio. (#17) 53 - Fixed the shortcut state getting out of sync on configuration changed. 54--------------------------------------------------------------------------------------------------- 55Version: 1.3.0 56Date: 2024-12-17 57 Changes: 58 - Updated to Factorio 2.0. 59--------------------------------------------------------------------------------------------------- 60Version: 1.2.1 61Date: 2023-12-20 62 Bugfixes: 63 - Fixed that mouse-over repairing could be performed inside a vehicle. (#7) 64--------------------------------------------------------------------------------------------------- 65Version: 1.2.0 66Date: 2022-02-04 67 Features: 68 - Both ends of underground belts will be upgraded when one end is moused over (#2) 69 - Mouse-over construction, upgrading, and deconstruction will be limited to the held entity, if any 70 Bugfixes: 71 - Fixed that mouse-over construction would consume the item even if reviving the ghost failed 72--------------------------------------------------------------------------------------------------- 73Version: 1.1.4 74Date: 2020-12-03 75 Bugfixes: 76 - Fixed that mouse-over upgrading didn't take items from your inventory 77--------------------------------------------------------------------------------------------------- 78Version: 1.1.3 79Date: 2020-11-24 80 Changes: 81 - Updated to Factorio 1.1 82--------------------------------------------------------------------------------------------------- 83Version: 1.1.2 84Date: 2020-11-11 85 Bugfixes: 86 - Fixed a crash when loading a save that had v1.0.0 of the mod 87--------------------------------------------------------------------------------------------------- 88Version: 1.1.1 89Date: 2020-11-11 90 Bugfixes: 91 - Fixed that changing the hovered entity while mouse-over repairing would not cancel the repair 92--------------------------------------------------------------------------------------------------- 93Version: 1.1.0 94Date: 2020-11-09 95 Features: 96 - Added mouse-over repairing. Repairing will be done only if holding a repair tool. 97 Changes: 98 - All mouse-over events now function when holding a repair tool in addition to when the cursor is empty. 99--------------------------------------------------------------------------------------------------- 100Version: 1.0.0 101Date: 2020-10-29 102 Features: 103 - Initial release