--- @type event_handler local hotkey_warning_handler = {} function hotkey_warning_handler.on_configuration_changed() -- Destroy any remaining hotkey warning windows. for _, player in pairs(game.players) do local hotkey_warning_window = player.gui.screen.rb_hotkey_warning_window if hotkey_warning_window then hotkey_warning_window.destroy() end end end return hotkey_warning_handler