z_mirror/sdl-osu
git clone https://git.raiguard.me/z_mirror/sdl-osu
836a89c
trunk
1#include "hitsound.h" 2 3bool Osu_ShouldPlayHitSound (Osu_HitSounds hitSounds ,enum Osu_HitSound sound ) { 4if (sound == OSU_HITSOUND_NORMAL && !hitSounds ) { 5return true; 6 } 7return hitSounds & sound ; 8};