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z_mirror/Krastorio2

git clone https://git.raiguard.me/z_mirror/Krastorio2

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real-fusion-reactor
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files

.forgejo/issue_template/
images/
locale/
menu-simulations/
migrations/
prototypes/
scripts/
tests/
.editorconfig58 B
.git-blame-ignore-revs321 B
.gitignore20 B
.kakrc184 B
.mailmap144 B
LICENSE7.2 KiB
README.md5.5 KiB
TODO.md801 B
changelog.txt104.4 KiB
control.lua689 B
crowdin.yml561 B
data-final-fixes.lua250 B
data-updates.lua1.6 KiB
data-util.lua18.2 KiB
data.lua11.6 KiB
info.json1.8 KiB
pesticide.json385 B
settings.lua1.8 KiB
thumbnail.png17.5 KiB
types.lua877 B

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Krastorio 2

Krastorio 2 is a mod for Factorio adding numerous new buildings, items, technologies, and mechanics to the game. Originally developed by Krastor and Linver, now maintained by raiguard.

Installation

Download and install from the official Factorio mod portal.

Features

... And much more!

New resources

Three new resources have been added to the game:

Combat mechanics overhaul

Combat has been completely overhauled. Bullets are now physical objects that have speed, wind resistance, and various AoE effects. Bullets have to travel through space to their target, and can be blocked by solid objects.

Auto-aim is disabled by default, requiring the player to skillfully choose what to aim at. This does not play nice with multiplayer latency, so an option to re-enable auto-aim is included in the mod's startup settings.

Science

Science progression has been majorly overhauled. Instead of science packs, you produce tech cards that are inserted into research computers. There are three tiers of tech card, each of which require their own laboratories.

Early-game tech cards will be phased out as the game progresses, allowing you to redirect resources to other parts of your factory.

Equipment

Higher tier equipment has been added, allowing for even greater quality of life during the end-game. Almost all vehicles now have equipment grids.

... And more!

Your path may lead you to discoveries that, perhaps, should remain science fiction.

Compatibility

Factorio: Space Age

Krastorio 2 is not compatible with the Space Age and Quality mods, but it is compatible with Elevated Rails.

Overhaul mods

Krastorio 2 and Space Exploration have native compatibility. Simply load both mods and it will "just work". The K2/SE compatibility code is maintained by Trex on the Space Exploration discord server. Please reach out to him for any balance issues or bugs.

Krastorio 2 has compatibility with Angel's mods. This compatibility has not been tested or maintained for several years, so there may be rough edges. Please reach out if you run into any issues.

Krastorio 2 has rudimentary compatibility with the AngelBob's suite of mods. This compatibility is not well-balanced and you will encounter issues in gameplay, but it shouldn't crash.

Krastorio 2 it NOT compatible with Industrial Revolution.

Recommended companion mods

The following mods are recommended by the Krastorio team to improve your experience:

Credits

Active dev team

Former dev team

Special thanks

Sounds were produced in-house or downloaded from free internet sources.