z_mirror/Krastorio2

git clone https://git.raiguard.me/z_mirror/Krastorio2

Patrick 'Quezler' MounierFix more control stage quality bugs (#681)67346a85

trunk
1.9 KiB64 linesraw
1local util = require("scripts.util")
2
3--- @param e EventData.on_player_placed_equipment
4local function on_player_placed_equipment(e)
5  local equipment = e.equipment
6  if not equipment.valid or equipment.name ~= "kr-energy-absorber-equipment" then
7    return
8  end
9  local grid = e.grid
10  if not grid.valid then
11    return
12  end
13
14  local player = game.get_player(e.player_index)
15  if not player then
16    return
17  end
18
19  local found = 0
20  for _, equipment_spec in pairs(grid.get_contents()) do
21    if equipment_spec.name == "kr-energy-absorber-equipment" then
22      found = equipment_spec.count
23      break
24    end
25  end
26  if found <= 1 then
27    return
28  end
29
30  -- Retrieve the equipment
31  local equipment_quality = equipment.quality
32  grid.take({ equipment = equipment, by_player = player })
33
34  -- Return the item
35  local cursor_stack = player.cursor_stack
36  -- If we're holding another absorber
37  if cursor_stack and cursor_stack.valid_for_read and cursor_stack.name == "kr-energy-absorber-equipment" then
38    cursor_stack.count = cursor_stack.count + 1 --[[@as uint]]
39    -- If we're holding something else or the stack is empty
40  elseif cursor_stack and player.clear_cursor() then
41    cursor_stack.set_stack({ name = "kr-energy-absorber-equipment", count = 1, quality = equipment_quality })
42  end
43
44  -- Show the error
45  if (storage.error_message_tick[e.player_index] or 0) + 30 < game.ticks_played then
46    util.flying_text_with_sound(player, { "message.kr-already-one-energy-absorber-equipment" })
47  end
48  storage.error_message_tick[e.player_index] = game.ticks_played
49end
50
51--- @class EnergyAbsorberHandler : event_handler
52local energy_absorber = {}
53
54function energy_absorber.on_init()
55  --- Holds the last tick that an energy absorber error message was displayed for each player
56  --- @type table<number, number>
57  storage.error_message_tick = {}
58end
59
60energy_absorber.events = {
61  [defines.events.on_player_placed_equipment] = on_player_placed_equipment,
62}
63
64return energy_absorber