z_mirror/EditorExtensions
git clone https://git.raiguard.me/z_mirror/EditorExtensions
f44d975
1.14
files
| .github/ISSUE_TEMPLATE/ | |
| graphics/ | |
| locale/ | |
| migrations/ | |
| prototypes/ | |
| scenarios/testing/ | |
| screenshots/ | |
| scripts/ | |
| .gitignore | 26 B |
| .mailmap | 144 B |
| LICENSE | 1.0 KiB |
| README.md | 1.2 KiB |
| changelog.txt | 37.1 KiB |
| control.lua | 1.2 KiB |
| data-final-fixes.lua | 2.8 KiB |
| data.lua | 729 B |
| info.json | 818 B |
| settings.lua | 3.8 KiB |
| shared-constants.lua | 152 B |
| stylua.toml | 40 B |
| thumbnail.png | 147.0 KiB |
| types.lua | 327 B |
Editor Extensions
Extends the Factorio map editor with new tools and utilities, and makes tweaks to aid with sandbox play. Adds a suite of supercharged items and entities to assist with testing setups, and allows for easy and painless switching between the editor and normal play.
Testing tools

This mod includes a ton of items and tools to aid with testing your setups. Supercharged robots, energy-free inserters, infinite item, fluid, heat, and electricity manipulation, and overpowered modules are just a few of the tools at your disposal.
These tools are normally only available inside of the editor. If you would like to access them while in normal play, use the /cheat command.
Mode switching

This mod adds a shortcut button to toggle the map editor. This makes it painless to switch to the editor when you need it, and switch back when you want to have a body again. You can also toggle modes with Ctrl + Shift + E.
Attributions
Icons from Font Awesome 5 Free are used under the Creative Commons BY 4.0 license. https://fontawesome.com https://creativecommons.org/licenses/by/4.0/