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z_mirror/EditorExtensions

git clone https://git.raiguard.me/z_mirror/EditorExtensions

Caleb HeuerRemove or resolve TODOsf44d975

1.14
8 folders14 files

files

.github/ISSUE_TEMPLATE/
graphics/
locale/
migrations/
prototypes/
scenarios/testing/
screenshots/
scripts/
.gitignore26 B
.mailmap144 B
LICENSE1.0 KiB
README.md1.2 KiB
changelog.txt37.1 KiB
control.lua1.2 KiB
data-final-fixes.lua2.8 KiB
data.lua729 B
info.json818 B
settings.lua3.8 KiB
shared-constants.lua152 B
stylua.toml40 B
thumbnail.png147.0 KiB
types.lua327 B

Editor Extensions

Extends the Factorio map editor with new tools and utilities, and makes tweaks to aid with sandbox play. Adds a suite of supercharged items and entities to assist with testing setups, and allows for easy and painless switching between the editor and normal play.

Testing tools

This mod includes a ton of items and tools to aid with testing your setups. Supercharged robots, energy-free inserters, infinite item, fluid, heat, and electricity manipulation, and overpowered modules are just a few of the tools at your disposal.

These tools are normally only available inside of the editor. If you would like to access them while in normal play, use the /cheat command.

Mode switching

This mod adds a shortcut button to toggle the map editor. This makes it painless to switch to the editor when you need it, and switch back when you want to have a body again. You can also toggle modes with Ctrl + Shift + E.

Attributions

Icons from Font Awesome 5 Free are used under the Creative Commons BY 4.0 license. https://fontawesome.com https://creativecommons.org/licenses/by/4.0/